Trying to explain the main core of a game to someone is kinda challenging and probably you will be judged for your tastes, but it surely shouldn’t stop you from playing it. Decisions are mostly dictated by stats, but it’s surprisingly enjoyable. You can even hire them to work in the warehouse too. You must decide who makes it to the Ark, who you will harvest for resources, and who you will burn for fuel. People will pass by your booth every day, and you will make some tough choices. Once the warehouse is operational, it becomes relatively automatic, and you will assume your role of the Ark dictator decision-maker. Moreover, there are also optional requests that will earn you money if you complete them. Your job is to maintain a functioning warehouse where humans are harvested into different parts to fulfil requests by the Ark. So, naturally, the best material to use are humans. Plus, there aren’t a lot of resources left for you to make the Ark. The Ark is a haven or shelter for the human race, but not everyone can fit. The game begins with the unfortunate fact that the world is ending. Organs Please draws many comparisons to Fallout Shelter if Fallout Shelter harvested humans for fuel and money. the game has an incredibly satisfying gameplay loop. It’s like an extended version of any Shelter-like game but with a plot with a specific purpose and merged with «Papers, Please» (obviously). Easy to understand and interesting to play. You can even beat visitors with a spoon and collect debts for the mafia! The game is dope, by the way. Burn and recycle people for a brighter future on another planet! Dark humor, crazy storyline and factions, interesting factory management (employee perks, random events, building and upgrading of rooms - everything is in place), funny addictive game mechanics. Remember – you are alive as long as you are useful. Juggle orders from competing organizations and be sure to meet your weekly quota to keep the higher-ups happy.
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